Reality Computing: An end-to-end process for Herpetological Heritage

Documentation of institutional biological collections are essential for scientific studies and conservation of the biodiversity of a region. In particular, preserved specimens require the development of a short- and long-term plan to prevent damage. In this context, the 3D digitisation of this type...

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Autores principales: Rodríguez, Graciela, Jofré Pasinetti, Nicolás, Alvarado, Yoselie, Fernández, Jacqueline, Guerrero, Roberto A.
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2018
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/73179
Aporte de:
id I19-R120-10915-73179
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Inglés
topic Ciencias Informáticas
reality computing
digital photogrammetry
3D scanning
virtual reality (VR)
augmented reality(AR)
3D Printing
spellingShingle Ciencias Informáticas
reality computing
digital photogrammetry
3D scanning
virtual reality (VR)
augmented reality(AR)
3D Printing
Rodríguez, Graciela
Jofré Pasinetti, Nicolás
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
Reality Computing: An end-to-end process for Herpetological Heritage
topic_facet Ciencias Informáticas
reality computing
digital photogrammetry
3D scanning
virtual reality (VR)
augmented reality(AR)
3D Printing
description Documentation of institutional biological collections are essential for scientific studies and conservation of the biodiversity of a region. In particular, preserved specimens require the development of a short- and long-term plan to prevent damage. In this context, the 3D digitisation of this type of documentation provides innovative mechanisms to safeguard the valuable information provided by the collections and at the same time prevent any possible loss of information. At the moment, the potential of laser scanning in model reconstruction is well-known, but developed works using this method for 3D construction reveal a lack of reliable, precise and flexible solutions. Furthermore, visualisation of results is often very useless and does not go beyond web-based applications. This work presents an analysis of 3D modelling using two digitisation techniques: laser scanning and photogrammetry; combined with real time VR and AR visualizations and 3D printing.
format Objeto de conferencia
Objeto de conferencia
author Rodríguez, Graciela
Jofré Pasinetti, Nicolás
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
author_facet Rodríguez, Graciela
Jofré Pasinetti, Nicolás
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
author_sort Rodríguez, Graciela
title Reality Computing: An end-to-end process for Herpetological Heritage
title_short Reality Computing: An end-to-end process for Herpetological Heritage
title_full Reality Computing: An end-to-end process for Herpetological Heritage
title_fullStr Reality Computing: An end-to-end process for Herpetological Heritage
title_full_unstemmed Reality Computing: An end-to-end process for Herpetological Heritage
title_sort reality computing: an end-to-end process for herpetological heritage
publishDate 2018
url http://sedici.unlp.edu.ar/handle/10915/73179
work_keys_str_mv AT rodriguezgraciela realitycomputinganendtoendprocessforherpetologicalheritage
AT jofrepasinettinicolas realitycomputinganendtoendprocessforherpetologicalheritage
AT alvaradoyoselie realitycomputinganendtoendprocessforherpetologicalheritage
AT fernandezjacqueline realitycomputinganendtoendprocessforherpetologicalheritage
AT guerrerorobertoa realitycomputinganendtoendprocessforherpetologicalheritage
bdutipo_str Repositorios
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