Reality Computing: An end-to-end process for Herpetological Heritage
Documentation of institutional biological collections are essential for scientific studies and conservation of the biodiversity of a region. In particular, preserved specimens require the development of a short- and long-term plan to prevent damage. In this context, the 3D digitisation of this type...
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Autores principales: | , , , , |
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Formato: | Objeto de conferencia |
Lenguaje: | Inglés |
Publicado: |
2018
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Materias: | |
Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/73179 |
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I19-R120-10915-73179 |
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record_format |
dspace |
institution |
Universidad Nacional de La Plata |
institution_str |
I-19 |
repository_str |
R-120 |
collection |
SEDICI (UNLP) |
language |
Inglés |
topic |
Ciencias Informáticas reality computing digital photogrammetry 3D scanning virtual reality (VR) augmented reality(AR) 3D Printing |
spellingShingle |
Ciencias Informáticas reality computing digital photogrammetry 3D scanning virtual reality (VR) augmented reality(AR) 3D Printing Rodríguez, Graciela Jofré Pasinetti, Nicolás Alvarado, Yoselie Fernández, Jacqueline Guerrero, Roberto A. Reality Computing: An end-to-end process for Herpetological Heritage |
topic_facet |
Ciencias Informáticas reality computing digital photogrammetry 3D scanning virtual reality (VR) augmented reality(AR) 3D Printing |
description |
Documentation of institutional biological collections are essential for scientific studies and conservation of the biodiversity of a region. In particular, preserved specimens require the development of a short- and long-term plan to prevent damage.
In this context, the 3D digitisation of this type of documentation provides innovative mechanisms to safeguard the valuable information provided by the collections and at the same time prevent any possible loss of information. At the moment, the potential of laser scanning in model reconstruction is well-known, but developed works using this method for 3D construction reveal a lack of reliable, precise and flexible solutions.
Furthermore, visualisation of results is often very useless and does not go beyond web-based applications.
This work presents an analysis of 3D modelling using two digitisation techniques: laser scanning and photogrammetry; combined with real time VR and AR visualizations and 3D printing. |
format |
Objeto de conferencia Objeto de conferencia |
author |
Rodríguez, Graciela Jofré Pasinetti, Nicolás Alvarado, Yoselie Fernández, Jacqueline Guerrero, Roberto A. |
author_facet |
Rodríguez, Graciela Jofré Pasinetti, Nicolás Alvarado, Yoselie Fernández, Jacqueline Guerrero, Roberto A. |
author_sort |
Rodríguez, Graciela |
title |
Reality Computing: An end-to-end process for Herpetological Heritage |
title_short |
Reality Computing: An end-to-end process for Herpetological Heritage |
title_full |
Reality Computing: An end-to-end process for Herpetological Heritage |
title_fullStr |
Reality Computing: An end-to-end process for Herpetological Heritage |
title_full_unstemmed |
Reality Computing: An end-to-end process for Herpetological Heritage |
title_sort |
reality computing: an end-to-end process for herpetological heritage |
publishDate |
2018 |
url |
http://sedici.unlp.edu.ar/handle/10915/73179 |
work_keys_str_mv |
AT rodriguezgraciela realitycomputinganendtoendprocessforherpetologicalheritage AT jofrepasinettinicolas realitycomputinganendtoendprocessforherpetologicalheritage AT alvaradoyoselie realitycomputinganendtoendprocessforherpetologicalheritage AT fernandezjacqueline realitycomputinganendtoendprocessforherpetologicalheritage AT guerrerorobertoa realitycomputinganendtoendprocessforherpetologicalheritage |
bdutipo_str |
Repositorios |
_version_ |
1764820483654549504 |