RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação

Teaching programming logic to young people often brings a challenge given the level of abstraction that is needed, and often students have not yet developed this skill. This article presents the discussion on this issue, along with the need to create an approach that motivates and guides students�...

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Autor principal: Modesto, Fábio Alexandre C.
Formato: Objeto de conferencia
Lenguaje:Portugués
Publicado: 2017
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/64733
http://www.clei2017-46jaiio.sadio.org.ar/sites/default/files/Mem/STS/STS-24.pdf
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id I19-R120-10915-64733
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Portugués
topic Ciencias Informáticas
human computer interaction
programming
Artificial, augmented, and virtual realities
Computer science education
spellingShingle Ciencias Informáticas
human computer interaction
programming
Artificial, augmented, and virtual realities
Computer science education
Modesto, Fábio Alexandre C.
RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
topic_facet Ciencias Informáticas
human computer interaction
programming
Artificial, augmented, and virtual realities
Computer science education
description Teaching programming logic to young people often brings a challenge given the level of abstraction that is needed, and often students have not yet developed this skill. This article presents the discussion on this issue, along with the need to create an approach that motivates and guides students' interest in the study. In response, we searched for visual programming environments appropriate to young people, so ARSpot was used as an auxiliary pedagogical tool, an extension of Scratch that allows a first contact with Augmented Reality, expanding the creative experiences of children and young people, presenting in a way Programming logic and augmented reality. A framework is proposed for the mapping and evaluation by the teacher of the curricular content for its application in the suggested programming environment. In the end, preliminary results of the pilot experiment are presented, which proved to be positive, motivating the researcher to carry out more comprehensive tests.
format Objeto de conferencia
Objeto de conferencia
author Modesto, Fábio Alexandre C.
author_facet Modesto, Fábio Alexandre C.
author_sort Modesto, Fábio Alexandre C.
title RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
title_short RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
title_full RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
title_fullStr RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
title_full_unstemmed RALOG: uso da Realidade Aumentada no Ensino de Lógica de Programação
title_sort ralog: uso da realidade aumentada no ensino de lógica de programação
publishDate 2017
url http://sedici.unlp.edu.ar/handle/10915/64733
http://www.clei2017-46jaiio.sadio.org.ar/sites/default/files/Mem/STS/STS-24.pdf
work_keys_str_mv AT modestofabioalexandrec ralogusodarealidadeaumentadanoensinodelogicadeprogramacao
bdutipo_str Repositorios
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