Computer implementation of bankruptcy rules
In this paper we describe a computer system that calculates allocation to claims according to two kinds of bankruptcy rules. The first kind implemented are those whose results corresponds to the classical solutions of game theory: The Talmud rule, the Proportional rule, the Adjusted Proportional rul...
Autores principales: | , , |
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Formato: | Objeto de conferencia |
Lenguaje: | Inglés |
Publicado: |
2004
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Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/22517 |
Aporte de: |
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I19-R120-10915-22517 |
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record_format |
dspace |
institution |
Universidad Nacional de La Plata |
institution_str |
I-19 |
repository_str |
R-120 |
collection |
SEDICI (UNLP) |
language |
Inglés |
topic |
Ciencias Informáticas Computer System Bankruptcy Rules Cooperative Games Education Game Theory Teaching ARTIFICIAL INTELLIGENCE Intelligent agents |
spellingShingle |
Ciencias Informáticas Computer System Bankruptcy Rules Cooperative Games Education Game Theory Teaching ARTIFICIAL INTELLIGENCE Intelligent agents Saavedra, Verónica Lopez, Marcelo Quintas, Luis Guillermo Computer implementation of bankruptcy rules |
topic_facet |
Ciencias Informáticas Computer System Bankruptcy Rules Cooperative Games Education Game Theory Teaching ARTIFICIAL INTELLIGENCE Intelligent agents |
description |
In this paper we describe a computer system that calculates allocation to claims according to two kinds of bankruptcy rules. The first kind implemented are those whose results corresponds to the classical solutions of game theory: The Talmud rule, the Proportional rule, the Adjusted Proportional rule, the Constrained Equal Awards rule and the Random Arrival rule. The second type implemented generates assignations to claims that have no correspondence with the classical results, they are: Piniles´ rule, the Constrained Egalitarian rule and Constrained Equal Losses rule.
This computer system was developed in order to compute the different allocations to claims in Allocation problems, distribution problems and Assignment problems for real cases and to be used in education of game theory and decision problems. The system generates numerical and graphical results. It allows comparisons between the numerical results and their graphic representations. It also allows the exportation of the different outputs to any windows application. |
format |
Objeto de conferencia Objeto de conferencia |
author |
Saavedra, Verónica Lopez, Marcelo Quintas, Luis Guillermo |
author_facet |
Saavedra, Verónica Lopez, Marcelo Quintas, Luis Guillermo |
author_sort |
Saavedra, Verónica |
title |
Computer implementation of bankruptcy rules |
title_short |
Computer implementation of bankruptcy rules |
title_full |
Computer implementation of bankruptcy rules |
title_fullStr |
Computer implementation of bankruptcy rules |
title_full_unstemmed |
Computer implementation of bankruptcy rules |
title_sort |
computer implementation of bankruptcy rules |
publishDate |
2004 |
url |
http://sedici.unlp.edu.ar/handle/10915/22517 |
work_keys_str_mv |
AT saavedraveronica computerimplementationofbankruptcyrules AT lopezmarcelo computerimplementationofbankruptcyrules AT quintasluisguillermo computerimplementationofbankruptcyrules |
bdutipo_str |
Repositorios |
_version_ |
1764820465891672065 |