Virtual museums : Captured reality and 3D modeling

Virtual spaces for the dissemination of cultural heritage and virtual experimentation were developed combining 3D image acquisition techniques like digital photogrammetry (captured reality) and computer 3D modeling. This is a novelty in peripheral countries, particularly in Latin-America, since ther...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Loaiza Carvajal, Daniel Alejandro, Morita, María Mercedes, Bilmes, Gabriel Mario
Formato: Articulo
Lenguaje:Inglés
Publicado: 2020
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/148033
Aporte de:
id I19-R120-10915-148033
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Inglés
topic Ciencias Exactas
Virtual museums
Captured reality
Virtual reality
3D modeling
Photogrammetry
Dissemination of cultural heritage
spellingShingle Ciencias Exactas
Virtual museums
Captured reality
Virtual reality
3D modeling
Photogrammetry
Dissemination of cultural heritage
Loaiza Carvajal, Daniel Alejandro
Morita, María Mercedes
Bilmes, Gabriel Mario
Virtual museums : Captured reality and 3D modeling
topic_facet Ciencias Exactas
Virtual museums
Captured reality
Virtual reality
3D modeling
Photogrammetry
Dissemination of cultural heritage
description Virtual spaces for the dissemination of cultural heritage and virtual experimentation were developed combining 3D image acquisition techniques like digital photogrammetry (captured reality) and computer 3D modeling. This is a novelty in peripheral countries, particularly in Latin-America, since there is almost no development of this kind of virtual museums in the region. Two virtual scenes are presented in the frame of a digitization project of the collections of Argentine museums. On one hand, a virtual museum named Virtual Collections was created. It exhibits, in a computer generated environment, the collections of the participating museums in the aforementioned project, digitized by 3D photogrammetry. On the other hand, a virtual tour that recreates a retrospective exhibition was also built as an interactive recording for documentation of the event. In both cases 3D modeling and texturing techniques were used, achieving realistic results. Two instances of immersion are available for the visualization and interaction with both virtual environments: screen, keyboard and mouse (Desktop VR) and HTC Vive (VR visualization headset).
format Articulo
Articulo
author Loaiza Carvajal, Daniel Alejandro
Morita, María Mercedes
Bilmes, Gabriel Mario
author_facet Loaiza Carvajal, Daniel Alejandro
Morita, María Mercedes
Bilmes, Gabriel Mario
author_sort Loaiza Carvajal, Daniel Alejandro
title Virtual museums : Captured reality and 3D modeling
title_short Virtual museums : Captured reality and 3D modeling
title_full Virtual museums : Captured reality and 3D modeling
title_fullStr Virtual museums : Captured reality and 3D modeling
title_full_unstemmed Virtual museums : Captured reality and 3D modeling
title_sort virtual museums : captured reality and 3d modeling
publishDate 2020
url http://sedici.unlp.edu.ar/handle/10915/148033
work_keys_str_mv AT loaizacarvajaldanielalejandro virtualmuseumscapturedrealityand3dmodeling
AT moritamariamercedes virtualmuseumscapturedrealityand3dmodeling
AT bilmesgabrielmario virtualmuseumscapturedrealityand3dmodeling
bdutipo_str Repositorios
_version_ 1764820461887160320