Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents

Abstract In this study, we examined the relationship between screen time use, sleep characteristics, daytime somnolence, and academic performance in school-aged adolescents. We surveyed 1,257 12- to 18-year-old adolescents attending 52 schools in urban or suburban areas of Argentina. We recorded...

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Autores principales: Pérez Chada, Daniel, Arias Bioch, Sergio, Schönfeld, Daniel, Gozal, David, Pérez Lloret, Santiago
Formato: Artículo
Lenguaje:Inglés
Publicado: Public Library of Science 2023
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Acceso en línea:https://repositorio.uca.edu.ar/handle/123456789/17349
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spelling I33-R139-123456789-173492023-11-23T18:09:37Z Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents Pérez Chada, Daniel Arias Bioch, Sergio Schönfeld, Daniel Gozal, David Pérez Lloret, Santiago VIDEOGAMES JUEGO RENDIMIENTO ACADEMICO SUEÑO SOMNOLENCIA ADOLESCENTES APRENDIZAJE Abstract In this study, we examined the relationship between screen time use, sleep characteristics, daytime somnolence, and academic performance in school-aged adolescents. We surveyed 1,257 12- to 18-year-old adolescents attending 52 schools in urban or suburban areas of Argentina. We recorded the daily exposure to various screen-based activities, including video- and online-gaming, social media, TV or streaming. Screen time and device type in the hour before bedtime, sleep patterns during weekdays and weekends, somnolence (Pediatric Daytime Sleepiness Scale score), and grades in language and mathematics were also assessed. Structural Equation Modelling was used to identify a path connecting the latent variables. Results are expressed as standardized regression weights (srw). Missing data were present in 393 subjects, and thus the final sample consisted of 864 complete responses. Daytime somnolence (i.e., PDSS score � 15) was observed in 614 participants (71%), and academic failure (i.e., grades < 7/10) in 352 of them (41%). Time spent using video gaming consoles was negatively associated with sleep duration (srw = -0.22, p<0.01) and positively connected with daytime somnolence (srw = 0.11, p<0.01). Use of mobile devices was associated with lower academic performance (srw = -0.11, p<0.01). Sleep duration was inversely related to daytime somnolence (srw = -0.27, p<0.01), which was in turn negatively associated with academic performance (srw = -0.18, p<0.05). Bedtime computer use did not influence any outcome. In summary, among adolescents, screen use adversely affected nighttime sleep, daytime somnolence, and academic performance. These findings call for the implementation of educational public campaigns aimed at promoting healthy sleep and reducing screen exposure among adolescents. 2023-10-24T14:59:11Z 2023-10-24T14:59:11Z 2023 Artículo Pérez Chada, D. et al. Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents [en línea]. PLoS ONE. 2023, 18(2): e0281379. doi: 10.1371/journal.pone.0281379. Disponible en: https://repositorio.uca.edu.ar/handle/123456789/17349 1932-6203 (online) https://repositorio.uca.edu.ar/handle/123456789/17349 10.1371/journal.pone.0281379 36787301 eng Acceso abierto http://creativecommons.org/licenses/by-nc-sa/4.0/ application/pdf Public Library of Science PLoS ONE 18(2): e0281379, 2023
institution Universidad Católica Argentina
institution_str I-33
repository_str R-139
collection Repositorio Institucional de la Universidad Católica Argentina (UCA)
language Inglés
topic VIDEOGAMES
JUEGO
RENDIMIENTO ACADEMICO
SUEÑO
SOMNOLENCIA
ADOLESCENTES
APRENDIZAJE
spellingShingle VIDEOGAMES
JUEGO
RENDIMIENTO ACADEMICO
SUEÑO
SOMNOLENCIA
ADOLESCENTES
APRENDIZAJE
Pérez Chada, Daniel
Arias Bioch, Sergio
Schönfeld, Daniel
Gozal, David
Pérez Lloret, Santiago
Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
topic_facet VIDEOGAMES
JUEGO
RENDIMIENTO ACADEMICO
SUEÑO
SOMNOLENCIA
ADOLESCENTES
APRENDIZAJE
description Abstract In this study, we examined the relationship between screen time use, sleep characteristics, daytime somnolence, and academic performance in school-aged adolescents. We surveyed 1,257 12- to 18-year-old adolescents attending 52 schools in urban or suburban areas of Argentina. We recorded the daily exposure to various screen-based activities, including video- and online-gaming, social media, TV or streaming. Screen time and device type in the hour before bedtime, sleep patterns during weekdays and weekends, somnolence (Pediatric Daytime Sleepiness Scale score), and grades in language and mathematics were also assessed. Structural Equation Modelling was used to identify a path connecting the latent variables. Results are expressed as standardized regression weights (srw). Missing data were present in 393 subjects, and thus the final sample consisted of 864 complete responses. Daytime somnolence (i.e., PDSS score � 15) was observed in 614 participants (71%), and academic failure (i.e., grades < 7/10) in 352 of them (41%). Time spent using video gaming consoles was negatively associated with sleep duration (srw = -0.22, p<0.01) and positively connected with daytime somnolence (srw = 0.11, p<0.01). Use of mobile devices was associated with lower academic performance (srw = -0.11, p<0.01). Sleep duration was inversely related to daytime somnolence (srw = -0.27, p<0.01), which was in turn negatively associated with academic performance (srw = -0.18, p<0.05). Bedtime computer use did not influence any outcome. In summary, among adolescents, screen use adversely affected nighttime sleep, daytime somnolence, and academic performance. These findings call for the implementation of educational public campaigns aimed at promoting healthy sleep and reducing screen exposure among adolescents.
format Artículo
author Pérez Chada, Daniel
Arias Bioch, Sergio
Schönfeld, Daniel
Gozal, David
Pérez Lloret, Santiago
author_facet Pérez Chada, Daniel
Arias Bioch, Sergio
Schönfeld, Daniel
Gozal, David
Pérez Lloret, Santiago
author_sort Pérez Chada, Daniel
title Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
title_short Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
title_full Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
title_fullStr Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
title_full_unstemmed Screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
title_sort screen use, sleep duration, daytime somnolence, and academic failure in schoolaged adolescents
publisher Public Library of Science
publishDate 2023
url https://repositorio.uca.edu.ar/handle/123456789/17349
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