Performance predictability of divide and conquer skeletons
Parallel divide and conquer computations, encompassing a wide variety of applications, can be modeled and encapsulated as a high level primitive called skeleton. The paper deals with a skeleton designed for parallel divide and conquer algorithms that provide hypercubical communications among proces...
Guardado en:
Autores principales: | Saez, Fernando, Printista, Alicia Marcela |
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Formato: | Objeto de conferencia |
Lenguaje: | Inglés |
Publicado: |
2008
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Materias: | |
Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/21982 |
Aporte de: |
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