Performance predictability of divide and conquer skeletons

Parallel divide and conquer computations, encompassing a wide variety of applications, can be modeled and encapsulated as a high level primitive called skeleton. The paper deals with a skeleton designed for parallel divide and conquer algorithms that provide hypercubical communications among proces...

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Detalles Bibliográficos
Autores principales: Saez, Fernando, Printista, Alicia Marcela
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2008
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/21982
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