From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century
Through the study of the evolution of the concept of spectator we can discover the road this category went through to become the “interactor” of interactive productions, which become more and more important in the field of arts. These concepts are deeply rooted in –and are the result of– socio-histo...
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Departamento de Cine y TV, Facultad de Artes, Universidad Nacional de Córdoba
2013
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Acceso en línea: | https://revistas.unc.edu.ar/index.php/toma1/article/view/9334 |
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I10-R367-article-93342020-11-01T03:56:49Z From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century De Espectador Cinematográfico a Interactor: Art Games y Newsgames, Expresiones artísticas en el Siglo XXI Marrocco, María Celeste Espectador Interactor Videojuegos Artgames Newsgames Spectator Interactor Video games Art games Newsgames Through the study of the evolution of the concept of spectator we can discover the road this category went through to become the “interactor” of interactive productions, which become more and more important in the field of arts. These concepts are deeply rooted in –and are the result of– socio-historical conditions. As part of the recent trends in interactive production, we study the fictions made for video games, and particularly two of them that draw on experimentation and aesthetic searches: Art Games and Newsgames. Reviewing the concepts mentioned above, we intend to assess their capabilities and expressive potential. We also seek to search for possible classifications based on products developed so far Adentrándonos en la evolución del concepto de espectador podemos descubrir el camino que esta categoría siguió hasta convertirse en el interactor de las producciones interactivas que crecen en el actual campo del arte. Estos conceptos están fuertemente arraigados y a la vez son producto de las condiciones socio-históricas en los que se gestan. Como parte de las recientes tendencias de producción interactiva encuadramos las ficciones que conforman los Videojuegos, y particularmente dos corrientes dentro de ellos que apuntan a la experimentación y búsqueda estética: ArtGames y Newsgames. Revisando estos conceptos procuraremos evaluar sus capacidades expresivas y relevar posibles clasificaciones en su interior en base a las producciones desarrolladas hasta el momento. La reflexión sobre estos aspectos nos permitirá como creadores encontrar relatos y ficciones que respondan a las necesidades expresivas de la sociedad digital, a sus protagonistas que hoy por hoy ocupan paralelamente el rol de espectador cinematográfico e interactor de producciones digitales que contemplan una búsqueda estética continua y adecuada a estos tiempos. Departamento de Cine y TV, Facultad de Artes, Universidad Nacional de Córdoba 2013-10-26 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.unc.edu.ar/index.php/toma1/article/view/9334 10.55442/tomauno.n2.2013.9334 Toma Uno; No. 2 (2013): El cine y las otras artes; 153-165 TOMA UNO; Núm. 2 (2013): El cine y las otras artes; 153-165 2250-4524 2313-9692 10.55442/tomauno.n2.2013 spa https://revistas.unc.edu.ar/index.php/toma1/article/view/9334/10056 |
institution |
Universidad Nacional de Córdoba |
institution_str |
I-10 |
repository_str |
R-367 |
container_title_str |
TOMA UNO |
language |
Español |
format |
Artículo revista |
topic |
Espectador Interactor Videojuegos Artgames Newsgames Spectator Interactor Video games Art games Newsgames |
spellingShingle |
Espectador Interactor Videojuegos Artgames Newsgames Spectator Interactor Video games Art games Newsgames Marrocco, María Celeste From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
topic_facet |
Espectador Interactor Videojuegos Artgames Newsgames Spectator Interactor Video games Art games Newsgames |
author |
Marrocco, María Celeste |
author_facet |
Marrocco, María Celeste |
author_sort |
Marrocco, María Celeste |
title |
From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
title_short |
From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
title_full |
From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
title_fullStr |
From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
title_full_unstemmed |
From spectator to interactor: Art Games and Newsgames. Artistic expressions in the twenty-first century |
title_sort |
from spectator to interactor: art games and newsgames. artistic expressions in the twenty-first century |
description |
Through the study of the evolution of the concept of spectator we can discover the road this category went through to become the “interactor” of interactive productions, which become more and more important in the field of arts. These concepts are deeply rooted in –and are the result of– socio-historical conditions. As part of the recent trends in interactive production, we study the fictions made for video games, and particularly two of them that draw on experimentation and aesthetic searches: Art Games and Newsgames. Reviewing the concepts mentioned above, we intend to assess their capabilities and expressive potential. We also seek to search for possible classifications based on products developed so far |
publisher |
Departamento de Cine y TV, Facultad de Artes, Universidad Nacional de Córdoba |
publishDate |
2013 |
url |
https://revistas.unc.edu.ar/index.php/toma1/article/view/9334 |
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first_indexed |
2024-09-03T22:57:42Z |
last_indexed |
2024-09-03T22:57:42Z |
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