Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp.
It is a review of a recently published book
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| Formato: | Artículo revista |
| Lenguaje: | Español |
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Facultad de Filosofía y Humanidades. Escuela de Historia
2025
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| Acceso en línea: | https://revistas.unc.edu.ar/index.php/anuariohistoria/article/view/43051 |
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I10-R362-article-430512025-01-02T14:01:56Z Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. Reseña bibliográfica de: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. Wallace, Leandro A Representación Video Juegos Cultura Profunda Desarrollo de Video Juegos Representation Video Games Deep Culture Video Game Development It is a review of a recently published book Es la reseña de un libro reciente Facultad de Filosofía y Humanidades. Escuela de Historia 2025-01-02 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf text/html https://revistas.unc.edu.ar/index.php/anuariohistoria/article/view/43051 10.31049/1853.7049.v15.n26.43051 Anuario de la Escuela de Historia Virtual; Vol. 15 Núm. 26 (2024): Anuario de la Escuela de Historia Virtual; 210-213 1853-7049 10.31049/1853.7049.v15.n26 spa https://revistas.unc.edu.ar/index.php/anuariohistoria/article/view/43051/48375 https://revistas.unc.edu.ar/index.php/anuariohistoria/article/view/43051/48376 Derechos de autor 2025 Leandro A Wallace https://creativecommons.org/licenses/by-nc/4.0 |
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Universidad Nacional de Córdoba |
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R-362 |
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Anuario de la Escuela de Historia Virtual |
| language |
Español |
| format |
Artículo revista |
| topic |
Representación Video Juegos Cultura Profunda Desarrollo de Video Juegos Representation Video Games Deep Culture Video Game Development |
| spellingShingle |
Representación Video Juegos Cultura Profunda Desarrollo de Video Juegos Representation Video Games Deep Culture Video Game Development Wallace, Leandro A Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| topic_facet |
Representación Video Juegos Cultura Profunda Desarrollo de Video Juegos Representation Video Games Deep Culture Video Game Development |
| author |
Wallace, Leandro A |
| author_facet |
Wallace, Leandro A |
| author_sort |
Wallace, Leandro A |
| title |
Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| title_short |
Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| title_full |
Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| title_fullStr |
Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| title_full_unstemmed |
Review of: Loban, R. (2023). Embeding Culture into Video Games and Game Design. The Palm, the Dogai and the Tombstone. London: CRC Press, 172 pp. |
| title_sort |
review of: loban, r. (2023). embeding culture into video games and game design. the palm, the dogai and the tombstone. london: crc press, 172 pp. |
| description |
It is a review of a recently published book
|
| publisher |
Facultad de Filosofía y Humanidades. Escuela de Historia |
| publishDate |
2025 |
| url |
https://revistas.unc.edu.ar/index.php/anuariohistoria/article/view/43051 |
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2025-02-05T22:14:45Z |
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