A review of research on learning through video games

This paper examines 50 publications between 2003 and 2018 related to video games and learning outcomes. Our analysis considers two main trends: the potentialities of computer games and, on the other side, theoretical approaches to support the use of digital games as learning tools. In spite of the w...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Escobar, Margarita del Rosario, Buteler, Laura
Formato: Artículo revista
Lenguaje:Español
Publicado: Asociación de Profesores de Física de la Argentina 2018
Materias:
Acceso en línea:https://revistas.unc.edu.ar/index.php/revistaEF/article/view/20317
Aporte de:
id I10-R316-article-20317
record_format ojs
spelling I10-R316-article-203172024-03-04T21:57:31Z A review of research on learning through video games Resultados de la investigación actual sobre el aprendizaje con videojuegos Escobar, Margarita del Rosario Buteler, Laura Video games Digital Serious games Conceptual change Videojuegos Juegos Digital Juegos serios Cambio conceptual This paper examines 50 publications between 2003 and 2018 related to video games and learning outcomes. Our analysis considers two main trends: the potentialities of computer games and, on the other side, theoretical approaches to support the use of digital games as learning tools. In spite of the wide acceptance of video games among scientists and educators, the results of this research exposes the variety of outcomes and also some setbacks around the impact of digital games on learning. The diversity of outcomes is understood since the large number of existing theoretical frameworks and perspectives to analyze that impact. We conclude that the theoretical approach of the issue should include multiple perspectives simultaneously, being the cognitive and the sociocultural two of the main ones. En este trabajo presentamos los resultados de una revisión bibliográfica sobre 50 investigaciones entre 2003 y 2018 acerca de los efectos de los videojuegos en el aprendizaje. Nuestro análisis considera dos hilos conduc-tores: por un lado, las potencialidades que los videojuegos ofrecen y, por otro, las dimensiones de análisis a considerar en el abordaje de los videojuegos como recurso educativo. Los resultados ponen de manifiesto la diversidad y ambigüedad de resultados en torno al impacto de los videojuegos en el aprendizaje, pese a su amplia aceptación por parte de científicos y educadores. Esta diversidad de resultados se entiende desde la multiplicidad de enfoques teóricos existentes para analizar dicho impacto. Se concluye que el abordaje teórico de la cuestión deberá contemplar simultáneamente múltiples enfoques, siendo centrales la perspectiva cognitiva y la sociocultural. Asociación de Profesores de Física de la Argentina 2018-06-22 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf text/html https://revistas.unc.edu.ar/index.php/revistaEF/article/view/20317 10.55767/2451.6007.v30.n1.20317 Journal of Physics Teaching; Vol. 30 No. 1 (2018): January - June; 25-48 Revista de Enseñanza de la Física; Vol. 30 Núm. 1 (2018): Enero - Junio; 25-48 Revista de Enseñanza de la Física; v. 30 n. 1 (2018): Janeiro - Junho; 25-48 2250-6101 0326-7091 spa https://revistas.unc.edu.ar/index.php/revistaEF/article/view/20317/19960 https://revistas.unc.edu.ar/index.php/revistaEF/article/view/20317/21149 Derechos de autor 2018 Margarita del Rosario Escobar, Laura Buteler http://creativecommons.org/licenses/by-nc-nd/4.0
institution Universidad Nacional de Córdoba
institution_str I-10
repository_str R-316
container_title_str Revista de Enseñanza de la Física
language Español
format Artículo revista
topic Video games
Digital
Serious games
Conceptual change
Videojuegos
Juegos
Digital
Juegos serios
Cambio conceptual
spellingShingle Video games
Digital
Serious games
Conceptual change
Videojuegos
Juegos
Digital
Juegos serios
Cambio conceptual
Escobar, Margarita del Rosario
Buteler, Laura
A review of research on learning through video games
topic_facet Video games
Digital
Serious games
Conceptual change
Videojuegos
Juegos
Digital
Juegos serios
Cambio conceptual
author Escobar, Margarita del Rosario
Buteler, Laura
author_facet Escobar, Margarita del Rosario
Buteler, Laura
author_sort Escobar, Margarita del Rosario
title A review of research on learning through video games
title_short A review of research on learning through video games
title_full A review of research on learning through video games
title_fullStr A review of research on learning through video games
title_full_unstemmed A review of research on learning through video games
title_sort review of research on learning through video games
description This paper examines 50 publications between 2003 and 2018 related to video games and learning outcomes. Our analysis considers two main trends: the potentialities of computer games and, on the other side, theoretical approaches to support the use of digital games as learning tools. In spite of the wide acceptance of video games among scientists and educators, the results of this research exposes the variety of outcomes and also some setbacks around the impact of digital games on learning. The diversity of outcomes is understood since the large number of existing theoretical frameworks and perspectives to analyze that impact. We conclude that the theoretical approach of the issue should include multiple perspectives simultaneously, being the cognitive and the sociocultural two of the main ones.
publisher Asociación de Profesores de Física de la Argentina
publishDate 2018
url https://revistas.unc.edu.ar/index.php/revistaEF/article/view/20317
work_keys_str_mv AT escobarmargaritadelrosario areviewofresearchonlearningthroughvideogames
AT butelerlaura areviewofresearchonlearningthroughvideogames
AT escobarmargaritadelrosario resultadosdelainvestigacionactualsobreelaprendizajeconvideojuegos
AT butelerlaura resultadosdelainvestigacionactualsobreelaprendizajeconvideojuegos
AT escobarmargaritadelrosario reviewofresearchonlearningthroughvideogames
AT butelerlaura reviewofresearchonlearningthroughvideogames
first_indexed 2024-09-03T20:39:02Z
last_indexed 2024-09-03T20:39:02Z
_version_ 1809208775468384256