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|a 0-201-30956-4
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|a eng
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|a Austern, Matthew H.
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|a Generic programming and the STL :
|b using and extending the C++ standard template library /
|c Matthew H. Austern
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|a Boston :
|b Addison-Wesley,
|c 1999
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|a xx, 548 p. ;
|c 23 cm.
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|a Addison-Wesley professional computing series
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|a Bibliografía: p. 531-533
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|a PART I. Introduction to generic programming. 1. A tour of the STL. 2. Algoritms and ranges. 3. More about iterators. 4. Functions objects. 5. Containers. PART II. Reference manual : STL concepts. 6. Basic concepts. 7. Iterators. 8. Function objects. 9. containers. PART III. Reference manual: algorithms and classes. 10. Basic components. 11. Nonmutating algorithms. 12. Basic mutating algorithms. 13. Sorting and searching. 14. Iterator classes. 15. Function object classes. 16. Container classes. Appendix.
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|a C++
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|a STL
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|a ESTRUCTURA DE DATOS
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|a C MAS MAS
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|a INFORMATICA
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|a INFORMATICA
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|a 09245
|b UBP
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|c BK
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|a EBA
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|a 004.432C++
|b Au75
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|c 24684
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