|
|
|
|
LEADER |
04330cam a2200385 a 4500 |
001 |
99880631504151 |
005 |
20241030105328.0 |
008 |
100910s2011 enka b 001 0 eng |
010 |
|
|
|a 2010936817
|
020 |
|
|
|a 9781848829343
|q (hbk.)
|
020 |
|
|
|a 1848829345
|q (hbk.)
|
020 |
|
|
|a 9781848829350
|
020 |
|
|
|a 1848829353
|
035 |
|
|
|a (OCoLC)462920910
|
035 |
|
|
|a (OCoLC)ocn462920910
|
040 |
|
|
|a UKM
|c DLC
|d UKM
|d OCLCO
|d IL4J6
|d U@S
|
042 |
|
|
|a lccopycat
|
049 |
|
|
|a U@SA
|
050 |
0 |
0 |
|a TA1634
|b .S94 2011
|
082 |
0 |
4 |
|a 006.37
|2 22
|
100 |
1 |
|
|a Szeliski, Richard,
|d 1958-
|
245 |
1 |
0 |
|a Computer vision :
|b algorithms and applications /
|c Richard Szeliski.
|
260 |
|
|
|a London ;
|a New York :
|b Springer,
|c c2011.
|
300 |
|
|
|a xx, 812 p. :
|b il. ;
|c 29 cm.
|
490 |
1 |
|
|a Texts in computer science
|
504 |
|
|
|a Incluye referencias bibliográficas (p. 691-792) e índice.
|
505 |
0 |
|
|a 1. Introduction: What is computer vision? ; A brief history ; Book overview ; Sample syllabus ; Notation -- 2. Image formation: Geometric primitives and transformations ; Photometric image formation ; The digital camera -- 3. Image processing: Point operators ; Linear filtering ; More neighborhood operators ; Fourier transforms ; Pyramids and wavelets ; Geometric transformations ; Global optimization -- 4. Feature detection and matching: Points and patches ; Edges ; Lines -- 5. Segmentation: Active contours ; Split and merge ; Mean shift and mode finding ; Normalized cuts ; Graph cuts and energy-based methods -- 6. Feature-based alignment: 2D and 3D feature-based alignment ; Pose estimation ; Geometric intrinsic calibration -- 7. Structure from motion: Triangulation ; Two-frame structure from motion ; Factorization ; Bundle adjustment ; Constrained structure and motion -- 8. Dense motion estimation: Translational alignment ; Parametric motion ; Spline-based motion ; Optical flow ; Layered motion -- 9. Image stitching: Motion models ; Global alignment ; Compositing -- 10. Computational photography: Photometric calibration ; High dynamic range imaging ; Super-resolution and blur removal ; Image matting and compositing ; Texture analysis and synthesis -- 11. Stereo correspondence: Epipolar geometry ; Sparse correspondence ; Dense correspondence ; Local methods ; Global optimization ; Multi-view stereo -- 12. 3D reconstruction: Shape from X ; Active rangefinding ; Surface representations ; Point-base representations ; Volumetric representations ; Model-based reconstruction ; Recovering texture maps and albedos -- 13. Image-based rendering: View interpolation ; Layered depth images ; Light fields and Lumigraphs ; Environment mattes ; Video-base rendering -- 14. Recognition: Object detection ; Face recognition ; Instance recognition ; Category recognition ; Context and scene understanding ; Recognition databases and test sets.
|
520 |
|
|
|a "Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art?Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of "recipes," this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques." --Descripción del editor.
|
650 |
|
0 |
|a Computer vision.
|
650 |
|
0 |
|a Image processing.
|
650 |
|
0 |
|a Computer algorithms.
|
650 |
|
7 |
|a Visión por computadora.
|2 UDESA
|
650 |
|
7 |
|a Procesamiento de imágenes.
|2 UDESA
|
650 |
|
7 |
|a Algoritmos computacionales.
|2 UDESA
|
830 |
|
0 |
|a Texts in computer science
|