Are we human? : notes on an archaeology of design /

"The question "are we human?" is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design. Their field notes offer an archaeology of the way design has gone viral and is now bigger than the world....

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Detalles Bibliográficos
Autor principal: Colomina, Beatriz
Autor Corporativo: Istanbul Tasarım Bienali
Otros Autores: Wigley, Mark
Formato: Acta de conferencia Libro
Lenguaje:Inglés
Publicado: Zürich, Switzerland : Lars Müller, c2016.
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Aporte de:Registro referencial: Solicitar el recurso aquí
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035 |a (OCoLC)990000685620204151 
040 |a U@S  |b spa  |c U@S 
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050 4 |a NK1505  |b .C65 2016 
100 1 |a Colomina, Beatriz. 
245 1 0 |a Are we human? :  |b notes on an archaeology of design /  |c Beatriz Colomina, Mark Wigley. 
260 |a Zürich, Switzerland :  |b Lars Müller,  |c c2016. 
300 |a 285 p. :  |b il. ;  |c 18 cm. 
500 |a "Field notes from a continuous stream of conversations, classes, symposia, readings, interviews, site visits, meetings, walks, and meals during the last year and a half as we prepared the 3rd Istanbul Design Biennial" --P. [5]. 
504 |a Incluye referencias bibliográficas (p. 276-281). 
505 0 |a The mirror of design : spiderwebs, sediments radiation, extinction self-surveillance -- The plastic human : plasticity, strange artifacts interface -- Blows of design : technofossils, prehistory genetic continuum hands, ornament sexual selection -- The invention of the human : tools, brain, curiosity -- The ornamental species : domestication, beads, networks, thinking strings, useless things -- New from nowhere : mechanical life, good design, morality, failure toys, functionalsim -- Good design is an anesthetic : smoothness, shock, smile shock absorber, nerves -- The design of health : dissection, x-ray, tuberculosis, fatigue, allergies, autoimmune burnout -- Human-centered design : camping, artificial limbs biology, survival, self-destruction, primal scene -- The frictionless silhouette : normal, human engineering, automaton biotechnique, discipline -- Designing the body : bodybuilding, hedonism nudism, libido, stomach psyche -- Design as perversion : fetishism, bondage voyeurism, erotica scatology, pedophilia -- Designing a ghost : scale figure, protohumans clothing, lurking shadows -- The unstable body : microbiome, prosthetics plastic surgery, drugs biodesign, chimera -- Homo cellular : intimacy, connectivity shelter, computation selfie, surveillance -- Design in 2 seconds : social media, avatar hybrid space, the bed postlabor, self-design. 
520 |a "The question "are we human?" is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design. Their field notes offer an archaeology of the way design has gone viral and is now bigger than the world. They range across the last few hundred thousand years and the last few seconds to scrutinize the uniquely plastic relation between brain and artifact. A vivid portrait emerges. Design becomes the way humans ask questions and thereby continuously redesign themselves" --Contratapa. 
650 0 |a Design. 
650 0 |a Design  |x Philosophy. 
650 7 |a Diseño.  |2 UDESA 
650 7 |a Diseño  |x Filosofía.  |2 UDESA 
700 1 |a Wigley, Mark. 
711 2 |a Istanbul Tasarım Bienali  |n (3ro :  |d 2016 :  |c Estambul, Turquía)